GameMaker Touhou Engine   Home   Downloads   Documentation

_ENEMY_SPELL_SET_LAST_WORD()


A script that marks a specific spell card as a last word. It's intended to be called once for each spell when the game first saves it's data.


Returns: Void


Syntax:


_ENEMY_SPELL_SET_LAST_WORD(ds, sid, cond)

Arguments:


Name Type Significance
ds ds_map The ds_map to write to.
sid Non-negative Integer The spell's unique numerical identifier. (see global._DATA_MAP)
cond String A string describing how to unlock the spell. (of course, this doesn't actually affect the way the spell is unlocked)