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_ENEMY_SPELL_SET_DEAD_CARD()


A script that sets all of a card's attributes to default, and indicates it as a spell that cannot be encountered normally. Typically used for when a card can only be encountered on a certain difficulty.


Returns: Void


Syntax:


_ENEMY_SPELL_SET_DEAD_CARD(ds, sid)

Arguments:


Name Type Significance
ds ds_map The ds_map to write to.
sid Non-negative Integer The spell's unique numerical identifier. (see global._DATA_MAP)