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_ENEMY_SPELL_LAST_WORD_UNLOCK_CONDITION()


A script that returns whether the description of how to unlock a last word. If a non-existent ID is provided, returns an empty string.


Returns: String


Syntax:


_ENEMY_SPELL_LAST_WORD_UNLOCK_CONDITION(ds, sid)

Arguments:


Name Type Significance
ds ds_map The ds_map to read from.
sid Non-negative Integer The spell's unique numerical identifier. (see global._DATA_MAP)