GameMaker Touhou Engine   Home   Downloads   Documentation


A script that sets various meta parameters regarding the boss' movement. Also immediately sets the movement alarm.

Returns: Void


_ENEMY_BOSS_SET_MOVE_METADATA(type, single, interval, obj)


Name Type Significance
type Non-negative Integer The boss' movement type. (See _BOSS_MOVE macros)
single Boolean Whether or not this movement should only be performed once.
interval Non-negative Integer The time that should pass between the boss' individual movements.
obj Reference to Object The boss object.

Any of these save for obj can be set to noone for the script to ignore them.