A script that sets the boundaries which the boss is allowed to move in while moving randomly.
|_ENEMY_BOSS_SET_MOVE_BOUNDARY(mnx, mny, mxx, mxy, obj)|
|mnx||Integer||The minimum X-coordinate the boss can move towards.|
|mny||Integer||The minimum Y-coordinate the boss can move towards.|
|mxx||Integer||The maximum X-coordinate the boss can move towards.|
|mxy||Integer||The maximum Y-coordinate the boss can move towards.|
|obj||Reference to Object||The boss object.|
Any of these save for obj can be set to noone for the script to ignore them, however this should only be if those have already been set.