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_SPELL_CARD_TEXT_E


The object that draws the name and current bonus of an enemy's spell.


Locals:


Name Type Significance
_SPELL_NAME String The name to draw.

Events:


Trigger # Actions
Create 1 Declare local variables.
Step 1 Move self to the left if not in full view.
Draw 1 Draw the given name, current spell bonus and capture history for the current spell designated by the boss.