The object that controls the spell card bonus and draws it after a spell card is finished.
|_DRAW_TRIGGER||Boolean||Whether or not a spellcard has ended on the current frame.|
|_DRAWING||Boolean||Whether or not the gained bonus is being drawn currently.|
|_SBONUS||Non-negative Integer||The value to draw while _DRAWING.|
|Create||1||Declare local variables. Declare global._SPELL_BONUS and global._SURVIVAL_CARD.|
|Alarm 0||1||Stop drawing the gained spell card bonus.|
|Step||1||If the spell card bonus is positive and the ongoing card isn't a survival card, decrease the bonus, making sure it doesn't go below 0. If the gained spell bonus should start being drawn, start drawing it and set Alarm 0.|
|Draw||1||If drawing, draw the gained spell card bonus or "BONUS FAILED" if said bonus is not higher than 0.|