The object that controls the spell card bonus and draws it after a spell card is finished.
|_DRAW_TRIGGER||<boolean>/false||true: The gained spell bonus should start being drawn. false: The current spell card has not ended yet or the player is not inside a spellcard at all.|
|_DRAWING||<boolean>/false||true: The gained spell bonus is being drawn at the time of access. false: The gained spell bonus is not being drawn at the time of access.|
|_SBONUS||<integer>/0||The value to draw while _DRAWING.|
|Create||1||Set local variables to default values. Declare global._SPELL_BONUS and global._SURVIVAL_CARD.|
|Alarm||1||Stop drawing the gained spell card bonus.|
|Step||1||If the spell card bonus is positive and the ongoing card isn't a survival card, decrease the bonus, making sure it doesn't go below 0. If the gained spell bonus should start being drawn, start drawing it, set _DRAW_TRIGGER to false and Alarm to an arbitrary value.|
|Draw||1||If drawing, draw the gained spell card bonus using _DRAW_TEXT_BORDER, drawing "BONUS FAILED" if said bonus is not higher than 0.|