The object that gives the player points based on their current performance and advances the game, created at the end of every stage.
|_NEXT_STAGE_OBJECT||<object>/noone||The object that starts the next stage.|
|Create||1||Set local variables to default values. Increase player's score based on an arbitrary formula.|
|Draw||1||Draw the values of the variables in the formula as well as it's result using _DRAW_TEXT_BORDER().|
|Press Z-Key||1||Destroy global._STAGE_OBJECT. If _NEXT_STAGE_OBJECT is valid, create it and destroy self. Else, move on to _RESULTS_ROOM.|