GameMaker Touhou Engine   Home   Downloads   Documentation

_RESULTS_OBJECT


The object that gives the player points based on their current performance and advances the game, created at the end of every stage.


Locals:


Name Type Significance
_NEXT_STAGE_OBJECT Reference to Object The object that's created after the results are confirmed, meant to be akin to the stage-starting objects. (a value of noone indicated no further stages)

Events:


Trigger # Actions
Create 1 Declare local variables. Increase player's score based on an arbitrary formula.
User Defined 0 1 Move on to the next stage if one exists (and if there isn't a replay of a practice stage playing), otherwise perform cleanup and move to the title screen or results room.
Draw 1 Draw the values of the variables in the formula as well as it's result using _DRAW_TEXT_BORDER().