The object that initializes, controls and displays the player's graze.
|_GRAZE_TIMER||Boolean||Whether or not the player can currently accrue more graze.|
|Create||1||Declare local variables, as well as global._GRAZE.|
|Alarm 0||1||Enable the player to gain graze again.|
|Step||1||If the player can gain graze, increase their graze according to the number of bullets in their vicinity. If the graze has increased, set _GRAZE_TIMER to false, otherwise set Alarm 0 to a small arbitrary value.|
|Draw||1||Draw the player's graze.|