The object that initializes, controls and displays the player's graze.
|_GRAZE_TIMER||<boolean>/false||true: The player cannot gain graze at the time of access. false: The player is eligible to gain graze at the time of access.|
|Create||1||Declare global._GRAZE. Set local variables to default values.|
|Alarm||1||Enable the player to gain graze again.|
|Step||1||If the player can gain graze, increase their graze according to the number of bullets in their vicinity. If the graze has increased, set _GRAZE_TIMER to false. Else, set Alarm to a small arbitrary value.|
|Draw||1||Draw the player's graze using _DRAW_DIGIT_INTEGER().|