GameMaker Touhou Engine   Home   Downloads   Documentation

_DATA_LOADER


The object that loads saved data.


Locals: None


Events:


Trigger # Actions
Create 1 Load the values from "score.dat" into global._DATA_MAP if that file exists, else initialize the values inside global._DATA_MAP using _UPDATE_RESULTS_FIRST_TIME(). Move to the next room.
Game End 1 Destroy and uninitialize global._DATA_MAP.