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_CONTINUES_CONTROLLER


The object that controls the anything related to continues.


Locals:


Name Type Significance
_TRIGGER_LOCK Boolean Whether or not the player should be prompted to continue on the current frame.
_SELECTED Integer The currently selected menu option.
_INIT_LIVES Non-negative Integer The amount of lives to give the player upon them continuing.

Events:


Trigger # Actions
Create 1 Declare local variables, as well as global._CONTINUES.
Begin Step 1 If the player has continues and has run out of lives, deactivate every other instance except _CONTROLLER_BASE using it to draw the continue menu, with a still snapshot of the game behind it. If the player is out of continues, go to the results room. This event is not executed during spell practice.
Press Up Arrow 1 Move the selection upwards.
Press Down Arrow 1 Move the selection downwards.
Press Z-Key 1 Either continue the game or move on to the results room depending on the selection made. This event is not executed during spell practice.