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_CHARACTER_SELECT


The object that controls the character selection screen.


Locals:


Name Value/Default Significance
_SELECTED <integer>/0 The selected menu option at the time of access (counted from 0).

Events:


Trigger # Actions
Create 1 Set local variables to default values.
Draw 1 Draw the character selection menu.
Press Up Arrow 1 Move the selection upwards.
Press Down Arrow 1 Move the selection downwards.
Press X-Key 1 Return to the title screen.
Press Z-Key 1 Declare global._PLAYER according to the selected choice, move to the difficulty selection.