The parent object for items.
|_NOT_MOVING||<boolean>/false||true: The item is moving down the screen. false: The item is moving in a different way.|
|Create||1||Set local variables to default values.|
|Step||1||Regulate movement. In GMTE, an item will start moving towards the player if they are holding shift and either above the point-of-collection or close enough to it. If the player is at maximum power, getting above the POC is all it takes.|
|End Step||1||Call _DESTROY_IF_OUTSIDE_BOUNDS().|