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_ENEMY_FAMILIAR_PARENT


The parent object for non-targetable enemy familiars.


Locals:


Name Type Significance
_X_OFFSET Integer How much the familiar's X coordinate should be offset from the X coordinate of it's master.
_Y_OFFSET Integer How much the familiar's Y coordinate should be offset from the Y coordinate of it's master.
_MASTER Reference to Object The object that the familiar should follow.

Events:


Trigger # Actions
Create 1 Declare local variables.
Step 1 Adjust own position according to it's master object. (if the object is valid)
End Step 1 Call _DESTROY_IF_OUTSIDE_BOUNDS().