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global._DATA_MAP


Values:


Value Significance
<ds_map> The ds_map that stores high scores and spell capture history. By default, the top 10 scores are stored under the keys "rank1" through "rank10", and the names under "name1" through "name10". The highest score achieved by the player is stored under "plrank". The amount of times a given spell has been attempted is stored under "<internal name>_a", and the amount of times a given spell has been captured is stored under "<internal name>_c".